How to know if a rectangle collides against a shape such as this?
Where to start on encapsulating a 3D mesh in a Bounding Volume Hierarchy
Need help with collision detection/resolution in a 2D simulation of 'worm-like' creatures
Coronasdk: How to check that if the object is in collision state or not?
Multiple rectangle collision
XNA 4.0 Collision Detection
Collision Normal of two points
How do I determine the collision normal in an axis aligned bounding box collision?
Ball to egde/hole collision Detection and response
How to simulate the collision of two sticks, like you see in Angry Birds?
Separating Axis Theorem: Finding which edge normals to use
collision on sprites
Fast moving object passing through other objects
All game entities in one list or several lists by type?
Collision detection between rectangle and arrow
Collision handling with Rotated Rectangles