how to handle multiple objects with same name in blender game engine
Creating a 3D Character Model with Procedural Generation
In a real-time MMO game, how is state handled in a way that doesn't feel laggy?
Output project directory cannot be located inside ChilliSource / …directory already exists
Issue with logic with infinite rooms in game maker
Applications that I can use to create a smooth game for android [closed]
How to determine if two bounding boxes collide during a transformation
Why Limit FPS with Specific Values
How to calculate this simple animation effect (physics engine)?
phaser - How to zoom around point of focus (mouse or pinch)
Changing display resolution ingame practices
Fog efect in LWJGL doesn't work
PhysX - Stick controllers to kinematic actors
How to use TCPlink in Using unreal Game Engine to connect to MYSQL?
Does irrlicht support boost and c++11 standard for mobile devices?
In concrete terms, what is a game/physics engine? [closed]