game-engine

How to set velocity (Impulse) of ball after collision in Babylon.js?

How to detect collision detection for a layer of sprites and another such thing

GML generate random options dynamically

Atomic Voxel Engine - Recommended Programming Enviroment

What program is this? It's being used for game development

Luxe giving errors when building to windows target

How to make a character with real face unreal engine 4 [closed]

Luxe - “Type not found : UserConfigDef” after updating

what is advantage of total conversion modding instead of developing a all new game?

How to store edges of convex polygon?

Table won't stop oscillating in Bullet Physics

which programming language is this? it's a file with *.bb extension

how about the line of thought of MOBA game server-side develop(with Unreal Engine 4)

Unreal Engine 4.8 fatal error at startup

How to start making a game engine in C# [closed]

How to include all levels in Unreal Engine build

How can a 3D game render an object without having a sprite for every single angle?

Why does Luxe/Flow quit unexpectedly after building with my PhysicsHandler class?

What is the difference between a CPU and a GPU oriented code?

Phaser “Game Paused” text when game is paused

Effort Required to make 3D Game Engine?

how can we make world of warcraft 2.4.3 packet in c# without using wow path

How to economy games engine work? [closed]

HTML5 / JavaScript game solution focusing on connectivity between server and client

How to check if no condition was met?

What is Nash Product?

how to handle multiple objects with same name in blender game engine

Creating a 3D Character Model with Procedural Generation

In a real-time MMO game, how is state handled in a way that doesn't feel laggy?

Output project directory cannot be located inside ChilliSource / …directory already exists

Issue with logic with infinite rooms in game maker

Applications that I can use to create a smooth game for android [closed]

How to determine if two bounding boxes collide during a transformation

Why Limit FPS with Specific Values

How to calculate this simple animation effect (physics engine)?

phaser - How to zoom around point of focus (mouse or pinch)

Changing display resolution ingame practices

Fog efect in LWJGL doesn't work

PhysX - Stick controllers to kinematic actors

How to use TCPlink in Using unreal Game Engine to connect to MYSQL?

Does irrlicht support boost and c++11 standard for mobile devices?

In concrete terms, what is a game/physics engine? [closed]

Big sprites vs small sprites in a COCOS2D-X scene

how to create an isometric background image with a tilemap or some other technique

How to move sprites immediately inside the loop (FOR,WHILE ..)

game maker random cave generation

Why do games set FPS target rates in intervals of 30?

embedded scripting language deep rationale

Dynamically sized, positioned and path for text on a terrain map

How to load multiple languages for gameplay3d?

Creating ground in a 2D runner game

Stand-alone dialogue/conversation engine?

Do Game Libraries like LWJGL use the original Java2d and Java3d API?

Programming Languages - Game Development [closed]

How to add a map in dart?

What are some of the most suitable platforms for creating strategy/simulation games?

how is game saving implemented so that the developer can avoid creating a god class/object?

How to make an action game with 3D graphics like Minecraft?

Alternatives to playN

Integrate Ren'Py into GameMaker(by YoYogames)


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Research in functionality of open source and commercial game engine
Does restricting the frames/s of a game engine (via vertical sync or common throttling), inflict latencies also on audio and input subsystems?
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