Client-Server implementation for uploading a file using Socket
Get the URI the MPNS to returns to the push client when creating a notification channel Windows Phone 7
Best form of IPC for a decentralized roguelike?
Dealing with clients and multiple servers
What is the best way to implement a (relatively simple) multi-user online game?
Can XMPP client connect to server if the same JID is already connected?
Best Practice in designing a client/server communication protocol
Using PhoneGap and keeping the UI on the server
How to handle dynamic objects and terrain efficiently like Wurm Online
Client/Server Interaction - How to create ability to delete items?
Can a program run through Remote Desktop call a program on the client computer?
server-client programming problem
messaging between clients without polling
Ports with C++ Server/Client applications
Seti#Home kind of frameworks
how to sync any type of data between a server and clients(mobile and other)?