Ports with C++ Server/Client applications
Seti#Home kind of frameworks
how to sync any type of data between a server and clients(mobile and other)?
Publish-subscribe over clients in Progress 4GL
Edit office document on server
input validation on client side
Suggestions on popular client/server protocols
How to access a remote OPC server programmatically?
How should I capture clickstream data?
What are the general strategies for the server of an FPS multiplayer game to update its clients?
How does real-time collaboration with multiple clients work in a system using operation transformations with a central server?
Example open source client-server code projects
How to design a distributed application using a Message Broker and a Database?
Why can't the server get the client MAC address, like the client IP?
Online server for desktop app - implement as web-server or custom socket application?